Partnered with Olivia Ho
For the final low fidelity cardboard prototype I measured and created a rough representation of how the vending machine would function using the Wizard of Oz testing method. I operated the machine from the back while our friend Lucy pretended to use the machine. This helped gain a sense of scale and contextualized our idea from paper to real life which was very useful in understanding the steps needed to build the real thing.
We had our friends test the interface as well on Olivia’s laptop to gain feedback on the layout, flow, and design.
Group 1 Feedback:
(UI) info icon - need to be more visible, white is hard to notice
New sticker - red is more obvious and you automatically look at it
(Physical) flap to grab snack - annoying, use curtain/scrap fabric would get dirty hands get stuck, clear sliding door as alternative, more sanitary sliding from slide/up and down handle to open and close windows on side to let light in and show mechanism.
Group 2 Feedback:
(UI) - keep colored for gluten-free/vegan icons etc. separate nav? for different categories make it more health conscious like, can’t really tell what the goal for the vending machine is.
(Physical) - backdrop of nature scenery, actual window like windows on side, make vending machine like little house grandma mascot - home cooked meals cooking mama inspo, cutesy mascot, sliding door is like door to “house”
After receiving feedback I made a quick updated rough draft of our concept, now integrating feedback for how the door should function as well as using the suggestion from Lucy to have it be like a house to add more emotional attachment to the machine with the angle of it being “meals from home” which me and Olivia really enjoyed. This concept also envisions how the Arduino and wiring will roughly be organized, with a panel behind the products and holes cut out to feed the wire through to the motor shield / arduino (which has its own case to sit in). There is also a panel on the back for easy access to the circuit and products. There also will be windows on the side for people to peek through, following the cutesy cottegecore-esque aesthetic.
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